Get Waggle
Get Waggle Education Platform
Waggle is an adaptive learning platform that meets students where they are in their learning journey while empowering teachers and administrators with detailed performance reporting. The final product has won numerous awards, including a Bill and Melinda Gates Foundation grant and the 2016 SIIA Codie Award.
Roles: Research, UX Design, information architecture, content
Meet the users
Users were divided into three groups: administrators, teachers, and students
Interviews and research were conducted on the Scholastic Administrator and Teacher websites
Learning about the common pain points and concerns of each user group lead to the creation of six persona archetypes that served as reminders of who we were designing for
give them what they want
User stories were created to define all content and functionality that would make it into the final product
Natural language was used to articulate and reiterate user expectations as a user would describe them
Stories were then categorized and prioritized
putting it all together
A clear hierarchy of requirements helped to inform the information architecture
As the functional requirements for setup, reporting, and assignments were very complex, use case diagrams were created to ensure that there were no gaps in functionality between the three user interfaces (e.g. what happens on the teacher side if a student does not complete an assignment?)
making fun of homework
Wireframes were developed for each user dashboard, as well as for each of the answer mechanisms for student assignments; these consisted of multiple choice, drag-and-drop, click-to-fill, multiple select, highlight, draw a line/segment/point, and free entry.
Game-like elements were created to provide students with positive feedback and make the experience seem more like play and less like homework
Teachers and administrators were provided with actionable reporting, professional development tools, and the ability to engage with students at different proficiency levels
Administrators were provided with easy setup, reporting, and search tools
FINAL User INTERFACE
Designs were colorful, easy to understand, readable, and usable for smaller and less dextrous fingers (if used on a touch-screen device)
Flight, lift, and the concept of “when pigs fly” were used as metaphors to inform the ideas of positive reinforcement and achieving the seemingly impossible
Teachers were provided with a sleek, modern interface that resembled functionality they were likely already familiar with — Google Maps