Get Waggle

 

Get Waggle Education Platform

Waggle is an adaptive learning platform that meets students where they are in their learning journey while empowering teachers and administrators with detailed performance reporting. The final product has won numerous awards, including a Bill and Melinda Gates Foundation grant and the 2016 SIIA Codie Award.

Roles: Research, UX Design, information architecture, content

 

Meet the users

  • Users were divided into three groups: administrators, teachers, and students

  • Interviews and research were conducted on the Scholastic Administrator and Teacher websites

  • Learning about the common pain points and concerns of each user group lead to the creation of six persona archetypes that served as reminders of who we were designing for

 
 

give them what they want

  • User stories were created to define all content and functionality that would make it into the final product

  • Natural language was used to articulate and reiterate user expectations as a user would describe them

  • Stories were then categorized and prioritized

 

putting it all together

  • A clear hierarchy of requirements helped to inform the information architecture

  • As the functional requirements for setup, reporting, and assignments were very complex, use case diagrams were created to ensure that there were no gaps in functionality between the three user interfaces (e.g. what happens on the teacher side if a student does not complete an assignment?)

 

making fun of homework

  • Wireframes were developed for each user dashboard, as well as for each of the answer mechanisms for student assignments; these consisted of multiple choice, drag-and-drop, click-to-fill, multiple select, highlight, draw a line/segment/point, and free entry.

  • Game-like elements were created to provide students with positive feedback and make the experience seem more like play and less like homework

  • Teachers and administrators were provided with actionable reporting, professional development tools, and the ability to engage with students at different proficiency levels

  • Administrators were provided with easy setup, reporting, and search tools

 

FINAL User INTERFACE

  • Designs were colorful, easy to understand, readable, and usable for smaller and less dextrous fingers (if used on a touch-screen device)

  • Flight, lift, and the concept of “when pigs fly” were used as metaphors to inform the ideas of positive reinforcement and achieving the seemingly impossible

  • Teachers were provided with a sleek, modern interface that resembled functionality they were likely already familiar with — Google Maps